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authorcoasteen <coasteen@proton.me>2026-07-09 10:42:28 +0330
committercoasteen <coasteen@proton.me>2026-07-09 10:42:28 +0330
commit8cbadb61604667b407b53ee1258433994fa4765a (patch)
tree97765fb29418fd6278fcb4cbb9760893afaf7a58 /dwm/patch/renamed_scratchpads.c
Diffstat (limited to 'dwm/patch/renamed_scratchpads.c')
-rwxr-xr-xdwm/patch/renamed_scratchpads.c138
1 files changed, 138 insertions, 0 deletions
diff --git a/dwm/patch/renamed_scratchpads.c b/dwm/patch/renamed_scratchpads.c
new file mode 100755
index 0000000..154c057
--- /dev/null
+++ b/dwm/patch/renamed_scratchpads.c
@@ -0,0 +1,138 @@
+void
+removescratch(const Arg *arg)
+{
+ Client *c = selmon->sel;
+ if (!c)
+ return;
+ c->scratchkey = 0;
+}
+
+void
+setscratch(const Arg *arg)
+{
+ Client *c = selmon->sel;
+ if (!c)
+ return;
+
+ c->scratchkey = ((char**)arg->v)[0][0];
+}
+
+void
+togglescratch(const Arg *arg)
+{
+ Client *c, *next, *last = NULL, *found = NULL, *monclients = NULL;
+ Monitor *mon;
+ int scratchvisible = 0; // whether the scratchpads are currently visible or not
+ int multimonscratch = 0; // whether we have scratchpads that are placed on multiple monitors
+ int scratchmon = -1; // the monitor where the scratchpads exist
+ int numscratchpads = 0; // count of scratchpads
+
+ /* Looping through monitors and client's twice, the first time to work out whether we need
+ to move clients across from one monitor to another or not */
+ for (mon = mons; mon; mon = mon->next)
+ for (c = mon->clients; c; c = c->next) {
+ if (c->scratchkey != ((char**)arg->v)[0][0])
+ continue;
+ if (scratchmon != -1 && scratchmon != mon->num)
+ multimonscratch = 1;
+ if (c->mon->tagset[c->mon->seltags] & c->tags) // && !HIDDEN(c)
+ ++scratchvisible;
+ scratchmon = mon->num;
+ ++numscratchpads;
+ }
+
+ /* Now for the real deal. The logic should go like:
+ - hidden scratchpads will be shown
+ - shown scratchpads will be hidden, unless they are being moved to the current monitor
+ - the scratchpads will be moved to the current monitor if they all reside on the same monitor
+ - multiple scratchpads residing on separate monitors will be left in place
+ */
+ for (mon = mons; mon; mon = mon->next) {
+ for (c = mon->stack; c; c = next) {
+ next = c->snext;
+ if (c->scratchkey != ((char**)arg->v)[0][0])
+ continue;
+
+ #if BAR_WINTITLEACTIONS_PATCH
+ /* unhide scratchpad if hidden */
+ if (HIDDEN(c)) {
+ XMapWindow(dpy, c->win);
+ setclientstate(c, NormalState);
+ }
+ #endif // BAR_WINTITLEACTIONS_PATCH
+
+ /* Record the first found scratchpad client for focus purposes, but prioritise the
+ scratchpad on the current monitor if one exists */
+ if (!found || (mon == selmon && found->mon != selmon))
+ found = c;
+
+ /* If scratchpad clients reside on another monitor and we are moving them across then
+ as we are looping through monitors we could be moving a client to a monitor that has
+ not been processed yet, hence we could be processing a scratchpad twice. To avoid
+ this we detach them and add them to a temporary list (monclients) which is to be
+ processed later. */
+ if (!multimonscratch && c->mon != selmon) {
+ detach(c);
+ detachstack(c);
+ c->next = NULL;
+ /* Note that we are adding clients at the end of the list, this is to preserve the
+ order of clients as they were on the adjacent monitor (relevant when tiled) */
+ if (last)
+ last = last->next = c;
+ else
+ last = monclients = c;
+ } else if (scratchvisible == numscratchpads) {
+ c->tags = 0;
+ } else {
+ XSetWindowBorder(dpy, c->win, scheme[SchemeScratchNorm][ColBorder].pixel);
+ c->tags = c->mon->tagset[c->mon->seltags];
+ if (c->isfloating)
+ XRaiseWindow(dpy, c->win);
+ }
+ }
+ }
+
+ /* Attach moved scratchpad clients on the selected monitor */
+ for (c = monclients; c; c = next) {
+ next = c->next;
+ mon = c->mon;
+ c->mon = selmon;
+ c->tags = selmon->tagset[selmon->seltags];
+ /* Attach scratchpad clients from other monitors at the bottom of the stack */
+ if (selmon->clients) {
+ for (last = selmon->clients; last && last->next; last = last->next);
+ last->next = c;
+ } else
+ selmon->clients = c;
+ c->next = NULL;
+ attachstack(c);
+
+ /* Center floating scratchpad windows when moved from one monitor to another */
+ if (c->isfloating) {
+ if (c->w > selmon->ww)
+ c->w = selmon->ww - c->bw * 2;
+ if (c->h > selmon->wh)
+ c->h = selmon->wh - c->bw * 2;
+
+ if (numscratchpads > 1) {
+ c->x = c->mon->wx + (c->x - mon->wx) * ((double)(abs(c->mon->ww - WIDTH(c))) / MAX(abs(mon->ww - WIDTH(c)), 1));
+ c->y = c->mon->wy + (c->y - mon->wy) * ((double)(abs(c->mon->wh - HEIGHT(c))) / MAX(abs(mon->wh - HEIGHT(c)), 1));
+ } else if (c->x < c->mon->mx || c->x > c->mon->mx + c->mon->mw ||
+ c->y < c->mon->my || c->y > c->mon->my + c->mon->mh) {
+ c->x = c->mon->wx + (c->mon->ww / 2 - WIDTH(c) / 2);
+ c->y = c->mon->wy + (c->mon->wh / 2 - HEIGHT(c) / 2);
+ }
+ resizeclient(c, c->x, c->y, c->w, c->h);
+ XRaiseWindow(dpy, c->win);
+ }
+ }
+
+ if (found) {
+ focus(ISVISIBLE(found) ? found : NULL);
+ arrange(NULL);
+ if (found->isfloating)
+ XRaiseWindow(dpy, found->win);
+ } else {
+ spawn(&(Arg){ .v = (const void *)(((char * const *)arg->v) + 1) });
+ }
+}