diff options
Diffstat (limited to 'dwm/patch/renamed_scratchpads.c')
| -rwxr-xr-x | dwm/patch/renamed_scratchpads.c | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/dwm/patch/renamed_scratchpads.c b/dwm/patch/renamed_scratchpads.c new file mode 100755 index 0000000..154c057 --- /dev/null +++ b/dwm/patch/renamed_scratchpads.c @@ -0,0 +1,138 @@ +void +removescratch(const Arg *arg) +{ + Client *c = selmon->sel; + if (!c) + return; + c->scratchkey = 0; +} + +void +setscratch(const Arg *arg) +{ + Client *c = selmon->sel; + if (!c) + return; + + c->scratchkey = ((char**)arg->v)[0][0]; +} + +void +togglescratch(const Arg *arg) +{ + Client *c, *next, *last = NULL, *found = NULL, *monclients = NULL; + Monitor *mon; + int scratchvisible = 0; // whether the scratchpads are currently visible or not + int multimonscratch = 0; // whether we have scratchpads that are placed on multiple monitors + int scratchmon = -1; // the monitor where the scratchpads exist + int numscratchpads = 0; // count of scratchpads + + /* Looping through monitors and client's twice, the first time to work out whether we need + to move clients across from one monitor to another or not */ + for (mon = mons; mon; mon = mon->next) + for (c = mon->clients; c; c = c->next) { + if (c->scratchkey != ((char**)arg->v)[0][0]) + continue; + if (scratchmon != -1 && scratchmon != mon->num) + multimonscratch = 1; + if (c->mon->tagset[c->mon->seltags] & c->tags) // && !HIDDEN(c) + ++scratchvisible; + scratchmon = mon->num; + ++numscratchpads; + } + + /* Now for the real deal. The logic should go like: + - hidden scratchpads will be shown + - shown scratchpads will be hidden, unless they are being moved to the current monitor + - the scratchpads will be moved to the current monitor if they all reside on the same monitor + - multiple scratchpads residing on separate monitors will be left in place + */ + for (mon = mons; mon; mon = mon->next) { + for (c = mon->stack; c; c = next) { + next = c->snext; + if (c->scratchkey != ((char**)arg->v)[0][0]) + continue; + + #if BAR_WINTITLEACTIONS_PATCH + /* unhide scratchpad if hidden */ + if (HIDDEN(c)) { + XMapWindow(dpy, c->win); + setclientstate(c, NormalState); + } + #endif // BAR_WINTITLEACTIONS_PATCH + + /* Record the first found scratchpad client for focus purposes, but prioritise the + scratchpad on the current monitor if one exists */ + if (!found || (mon == selmon && found->mon != selmon)) + found = c; + + /* If scratchpad clients reside on another monitor and we are moving them across then + as we are looping through monitors we could be moving a client to a monitor that has + not been processed yet, hence we could be processing a scratchpad twice. To avoid + this we detach them and add them to a temporary list (monclients) which is to be + processed later. */ + if (!multimonscratch && c->mon != selmon) { + detach(c); + detachstack(c); + c->next = NULL; + /* Note that we are adding clients at the end of the list, this is to preserve the + order of clients as they were on the adjacent monitor (relevant when tiled) */ + if (last) + last = last->next = c; + else + last = monclients = c; + } else if (scratchvisible == numscratchpads) { + c->tags = 0; + } else { + XSetWindowBorder(dpy, c->win, scheme[SchemeScratchNorm][ColBorder].pixel); + c->tags = c->mon->tagset[c->mon->seltags]; + if (c->isfloating) + XRaiseWindow(dpy, c->win); + } + } + } + + /* Attach moved scratchpad clients on the selected monitor */ + for (c = monclients; c; c = next) { + next = c->next; + mon = c->mon; + c->mon = selmon; + c->tags = selmon->tagset[selmon->seltags]; + /* Attach scratchpad clients from other monitors at the bottom of the stack */ + if (selmon->clients) { + for (last = selmon->clients; last && last->next; last = last->next); + last->next = c; + } else + selmon->clients = c; + c->next = NULL; + attachstack(c); + + /* Center floating scratchpad windows when moved from one monitor to another */ + if (c->isfloating) { + if (c->w > selmon->ww) + c->w = selmon->ww - c->bw * 2; + if (c->h > selmon->wh) + c->h = selmon->wh - c->bw * 2; + + if (numscratchpads > 1) { + c->x = c->mon->wx + (c->x - mon->wx) * ((double)(abs(c->mon->ww - WIDTH(c))) / MAX(abs(mon->ww - WIDTH(c)), 1)); + c->y = c->mon->wy + (c->y - mon->wy) * ((double)(abs(c->mon->wh - HEIGHT(c))) / MAX(abs(mon->wh - HEIGHT(c)), 1)); + } else if (c->x < c->mon->mx || c->x > c->mon->mx + c->mon->mw || + c->y < c->mon->my || c->y > c->mon->my + c->mon->mh) { + c->x = c->mon->wx + (c->mon->ww / 2 - WIDTH(c) / 2); + c->y = c->mon->wy + (c->mon->wh / 2 - HEIGHT(c) / 2); + } + resizeclient(c, c->x, c->y, c->w, c->h); + XRaiseWindow(dpy, c->win); + } + } + + if (found) { + focus(ISVISIBLE(found) ? found : NULL); + arrange(NULL); + if (found->isfloating) + XRaiseWindow(dpy, found->win); + } else { + spawn(&(Arg){ .v = (const void *)(((char * const *)arg->v) + 1) }); + } +} |
